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1985
Puzzle
£6.95
English
ZX Spectrum 48K
Multiple schemes (see individual downloads)

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45
Dave Nicholls, Ross Holman, Roger Willis
Chris Bourne

Ross: Haven't we been here before? This puzzle-type game's very similar to Zenji by Activision and will appeal to much the same people. The game's built up of fuses, bombs and sparks and the idea is simply to arrange the fuses so that they lead the sparks to the bombs. Explosive stuff, eh? Well, not quite. The fuses are split into curved sections so they can be rotated through 90 degrees and joined in a multitude of ways. To make life trickier you've only a limited time to complete each grid.

The number of bombs you have to blow up and the complexity of their fuses range from the 'possible to the close your eyes and hope for the best'. The controls are a synch and you can use the joystick to highlight a large portion of the fuse-ways - the fire button then rotates that bit.

The difficulties begin when you attempt to usefully direct the constantly moving spark. By luck rather than judgement, I managed to clear a few screens. Nevertheless, you will develop a feel for the game and I don't doubt that with some thought you could work out a perfect system. The graphics and sound are reasonable so if you fancy blowing cobwebs from some of those dormant brain cells check it out. But don't expect the big bang. 2/5 HIT

Roger: Read the name and then agree that yes it is, isn't it! 2/5 MISS

Dave: I do have rather a soft spot for puzzles and this one isn't at ail bad. It'd be nice if you could slow it down a touch though - my brain just can't keep up - and I don't want any sarky Ed's comments. (As if! Ed). 3/5 MISS

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