Roger: Whoopee! A game that starts with a helicopter take-off sequence and flight that I can actually manage without theoretical hospitalisation - that came later! Crashing programs on my own high-mileage equipment or, even worse, Peter Shaw's much-sabotaged and hybred in-office recyclable Speccy was far more frustrating than launching Cyclone's rescue chopper in its urgent hunt for pain-relieving drugs.
This moderately three-dimensional saga requires pilotage of the aforesaid whirlybird in and around a seascape full of islands - don't worry, there is a map - to collect a vital five crates of medical supplies before the nasty cyclone upsets accident statistics, particularly those relating to, er, helicopter pilots. Don't be bored by the meteorological overtones, though, because we're not looking at weather forecast yawn quotients - this is what I call action!
Unoriginal it may be, but as one disaster area playing in another, I can only claim to have had a good time . . . 3/5 HIT
Ross: This is rather too similar to TLL, offering very little that's new. The playing area is more dispersed and there's some extra shading to show the cliffs. There are also some planes flying about, but so what! 0/5 MISS
Dave: Good use of the graphics techniques developed for TLL, but there doesn't seem to be enough going on to give it a really lasting appeal. 2/5 MISS