Unless otherwise stated this review is not affiliated with any other website nor has the review been authorised by the copyright company or indiviudal author. As of 17th July 2017 this encompasses every review within ZXSR. If you would like this or any other review removed from this website, please contact the website administrator here.

Arcade: Shoot-em-up
ZX Spectrum 48K
Multiple schemes (see individual downloads)

Other Links

Gwyn Hughes
Chris Bourne

Ed was going to give this to Rachael, but thought better of it when I pointed out that it would only result in numerous 'Fokker' jokes, So it was passed to me. I should have kept my mouth shut!

How to describe Deep Strike? It's a shoot 'em up without the excitement. Its a flight simulator without the simulation. In fact its totally lacking in stimulation as well.

The World War One plot has you flying shotgun to a bomber while tri-planes appear out of the blue to take the odd pot shot at you. You can go up or down or swing side to side - no complex controls here. You possess a rather advanced compass which warns you when you're heading into flak, and you can dump the odd bomb on the dumkopfs below too.

Durell has put its faith in a solid 3D landscape effect. Not only is it painfully slow but it's altogether less satisfying than the vector graphics of Tomahawk, for example. Though the game is described as 'A MUST for all dog fight enthusiasts," it reminded me most of two geriatric corgis sniffing each other.

Suffice to say that at budget price this would be alright, but at almost ten quid its a real bum deal that should be grounded immediately!