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Martech Games Ltd
Ian McArdle
Sport: Action
ZX Spectrum 48K

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Dave Nicholls, Ross Holman, Roger Willis
Chris Bourne

Roger Yes, I can tell you from personal experience that leaning back or forward can certainly affect your stability whilst jumping a motorcycle. I can also tell you that, just as in this program, getting it wrong has spectacular consequences. Here, though, Eddie always gets up and waves to the crowd I usually stay down, screaming with pain...

Approach distance appears irrelevant, so long as the bike has climbed through its five gears and indicated speed is at its maximum when taking off from the ramp. All you really have to do is control the bike in the air and that, presumably, governs the number of cars successfully jumped. Sounds fine, doesn't it? Well, it isn't...

Cheapskate graphics only serve to underline the fact that Eddie Kidd has attached his name to a fairly primitive arcade game that gets boring quicker than players will get good at it. The intro - or practice - screen demands you jump a pushbike over oildrums; trouble is, you make a perfect jump every time! Oh yes, jumps beyond a certain limit produce an offer to SAVE on to blank cassette for competition entry purposes, but I can't imagine anyone bothering. 1/5 MISS

Dave: The BMX section gets annoying - it's so easy you can do it with your eyes closed! Jumping with cars is much more difficult and quite addictive. 4/5 HIT

Ross: You can control Eddie quite well, but even after practise I found it diffficult to make any successful jumps over a decent distance. The 'gusting wind' didn't help either! 2/5 MISS