Unless otherwise stated this review is not affiliated with any other website nor has the review been authorised by the copyright company or indiviudal author. As of 17th July 2017 this encompasses every review within ZXSR. If you would like this or any other review removed from this website, please contact the website administrator here.

Elite Systems Ltd
Richard Wilcox
Arcade: Shoot-em-up
Multiple languages (see individual downloads)
ZX Spectrum 48K

Other Links

Mark Caswell, Kati Hamza
Chris Bourne

Based on an American TV show screened a few years ago (and subsequently repeated on countless occasions), Airwolf was released by Elite way back in 1985. The show starred Jan Michael Vincent as Stringfellow Hawke, a rather loopy Vietnam war veteran, and Ernest Borgnine as his co-pilot. The daring duo are given charge of a multi-million dollar, hush-hush experimental helicopter that is armed with some pretty mean weapons. In this episode, their task is to rescue five scientists from a subterranean base set deep in the Arizona desert.

The game takes place within a complex of interlinked caverns guarded by huge guns, electric fields, and separated by very narrow passages (just watch the paintwork). Shooting the control boxes disables these defences and enables the brave pilot to the heart of the base and rescue each (very ungrateful) boffin in turn.

The wheels of time have turned full circle since Airwolf was first reviewed way back in issue 13 and this game is certainly showing its age. The graphics are colourful, but extremely simplistic in places. Gameplay is a little more challenging, but this soon becomes tiresome as the second or third life in a row is lost trying to pass some of the obstacles. Fans of the TV series may find a little more enjoyment in this prehistoric relic but even that is pretty doubtful.



Screenshot Text

One of the first TV tie-ins.