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Melbourne House
Strategy: Management
ZX Spectrum 48K

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Nick Roberts
Chris Bourne

Enterprise is one of those games that takes absolutely ages to get into but is quite rewarding when you do: a variation on the Elite style of game, trading with aliens and flying about the universe visiting the 5,000,000,000,000 planets (how many?). The idea is to use the aliens to collect enough money to retire from the criminal, space hopping lifestyle you now lead and go to the planet Paradise. The only trouble is that inflation keeps pushing the price of Paradise up, so more and more money has to be made.

Some quite nice spinning planet sequences and effects are really good, but soon get boring when you are watching the same ones for the umpteenth time. The actual chatting with the planets' alien inhabitants is the best part. If you get fed up you can always start entering swear words and see how they react (as if I would do such a thing!).

Enterprise might keep fans of Elite busy for a few days, weeks or even months (these games take a long time to complete) even if it's slower moving. At 48K, it doesn't look very good compared to newer 128K games, but some playability is still there - somewhere.