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ZX Spectrum 48K

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Jonathan Davies
Chris Bourne

As we found earlier, this was the first Speccy flight sim ever, and it shows. It comes on a cassette with the game on one side and 'Blank Tape' conveniently written on the other. See which one you prefer. It actually looks quite promising (the inlay card is massive, with loads of miniscule instructions) and, despite the fact that it's largely written in Basic, the game moves along at a fair old rate. The problem is the scenery. All there is to look at on the ground (which is blue) is the runway, Lake Orb (which is round), Lake Tri (which is triangular) and some hills (which you can't see at all, but you'll know if you crash into them). The plane responds to your controls very sluggishly, but luckily you don't have to use them much because a 'flight' generally consists of taking off, pointing the plane towards the other airport, coming back three and a half house later and landing. If you crash there's a lengthy disaster effect and then you're asked if you want another flight. Press N and the program stops. Hmm. A legend in its own time, but a bit crap in this one.


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And when was the last time it rained in your flight sim, eh? (Ho ho.)... (Er, it was a joke. No... Oh, go back to sleep.)