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1989
Arcade: Shoot-em-up
£8.99
£2.99
English
ZX Spectrum 48K/128K
Multiple schemes (see individual downloads)

52
Rich Pelley
Chris Bourne

If there's one thing which annoys me, it's those irritating bits which always get stuck round your mouth every time you eat a packet of Fruit Gums. Oh, and another thing are games which suffer heavily from the disapearing bullet syndrome. And this one certainly does.

Well, it's a vertically-scrolling shoot-'em-up, and traditionally you have to shoot things - this time spooky bug-type insect things. It all starts off pretty well, the scrolling's smooth and the controls are responsive, and it almost fools you into thinking that the thing is some cop. But seconds later everything gets lost into the detailed background. Not only is it a case of "Wherre did that bullet come from?" and "Crikey, who put that baddy there?", but also of "Blimey, where the hell am I?" Needless to say that things become very (very) hard. The weapons system isn't much better either - you spend ages collecting weapons, but can't choose in which order to use them. Tsk. A bit on the lousy side really.

52%

Screenshot Text

Yikes, I can't see a blimmin' thing, can you? Crap game! Crap game!