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1988
Arcade: Action
£7.95
English
ZX Spectrum 48K/128K
Firebird BleepLoad

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57
Andy Smith
Chris Bourne

Firebird send you on a recovery mission.

Spies are nasty pieces of work at the best of times, but when they start handing over stolen peace documents to the enemy they can be a real pain in the neck. What's needed in this situation is a hero, someone who is not scared to charge into heavily-defended enemy territory and bring those documents back. That someone, my friend, is you.

Just to complicate matters, the equipment you were supplied with has suffered slight damage after an impromptu parachute drop. Worse still, faithful hound and all-round wonder-dog Killer has run off because he was scared.

The real action takes place in the bottom half of the screen and is viewed side-on. To complete the game you'll have to accomplish certain tasks in order, details of which are relayed in code via a satellite link-up. To decode the messages you must switch on the cipher machine, and follow the clues. There is a drawback though: the cipher machine (and any other equipment) costs energy to use, and energy is strictly limited.

Being shot at by the enemy also uses energy, and shooting back at them uses ammunition, although that's not so much of a worry because you can discard used magazines and collect full ones that are lying around on the floor. Once Killer is found (follow the beacon signals) he'll maul any enemy guards who happen to wander onto the same screen as you.

GI Hero is definitely one for mapping fans. It's varied enough to keep you playing but takes a while and a bit of thinking to get into.

Reviewer: Andy Smith

RELEASE BOX
Spec 128, £7.95cs, Out Now
Amstrad, £8.95cs. £14.95dk, Out Now
C64/128, £9.95cs. £12.95dk, Imminent

Predicted Interest Curve

1 min: 80/100
1 hour: 75/100
1 day: 80/100
1 week: 75/100
1 month: 45/100
1 year: 10/100

A tough but enjoyable game, likely to be of particular interest for mapping fans.

8/10
7/10
4/10
7/10
702/1000

Banner Text

SPECTRUM VERSION

To avoid attribute clash, the border system used in Dark Sceptre is employed again. Sound effects are good - gun shots especially - as is the music. The game isn't bursting with action, but it is fun to play and will take a while to complete.

AMSTRAD VERSION

Almost exactly the same as the Spectrum version, which is a shame because more colours could have been used. Still, it's just as playable.

Graphics: 7/10

Audio: 6/10

IQ Factor: 4/10

Fun Factor: 7/10

Ace Rating: 702/1000

Predicted Interest Curve

1 min: 80/100

1 hour: 75/100

1 day: 80/100

1 week: 75/100

1 month: 45/100

1 year: 10/100

Screenshot Text

Spectrum - You've found your faithful friend Killer, so go solve the next puzzle.