Chris Kerry
1985
Arcade: Platform
English
ZX Spectrum 48K
Multiple schemes (see individual downloads)

22
Clare Edgeley
Chris Bourne

IN THE archives of the most notorious prison escapes is the story of one, Monty Mole, who was slammed in the jug for borrowing a bucket of coal one cold night to warm his frozen paws.

"Monty is innocent", thought Sam Stoat and so he decided to arrange his best friend's escape.

Sam scaled the high walls of Scudmore Prison and went to sniff out Monty. Had he known of the horrors in wait he would not have set out on his mad caper, for guarding Scudmore were mad axemen, walking skulls and ghosts of past inmates.

Once inside, Sam set off to find the Governor's office where the keys to the cells were hidden. Finding the safe he picked a likely key and scampered towards the cells. More frustration followed as Sam could carry only one key and had to return for another each time he opened a cell.

The prison was a labyrinth, with some rooms to be avoided at all costs - solitary confinement cells from whose confines death was the only escape.

Eventually he found the armoury and, now armed, he despatched many guards to their graves. There was also the phenomenon of the potion, which rendered Sam invisible.

Afterwards he confessed that he got very worried when his stomach or head disappeared, which happened every time he ran into one or two of the nasties - the surroundings flickered and merged and lost all their colour and definition. Despite that, he recommended the escapade to all would-be gaol-breakers as a pleasant way of spending a harrowing few hours.

Clare Edgeley

Memory: 48K
Price: £6.95
Joystick: Sinclair, Kempston

7