Hades Nebula is just another attempt at a Slapfight sort of game, and just like the others, it doesn't work quite as well as it might. The main problem is, though the ground is two colour, it's very heavily detailed, which means that it can be very difficult to spot enemy ships and, more importantly, enemy bullets. The extra weapons are few and far between, and most of the time I found that I didn't actually spot them until they were going off screen. The scrolling is slow and ever so slightly jerky, which means that though it's almost unnoticeable, it does play on the eyes after a little while.
Apart from all these bad points, Hades Nebula will have you coming back for more. It's very addictive So addictive that even I said. "No mum I'm not going to bed. I want to have another go at this," and that's something I don't say very often at all, is it?
Not a bad game, all things considered, but there are a lot better budget SEUs around. Good for a few days, though.
Reviewer: Tony Dillon
Badly-scrolled, frustratingly hard shoot-'em-up. It's very addictive though.