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Tim Gilberts
Arcade: Shoot-em-up
ZX Spectrum 16K

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Chris Bourne

Producer: Bytewell, 16K £5.95
Good, smooth graphics and three different frames make this a very playable game. No bombs here, only a laser and a quickly used up fuel supply. The first part makes you fly across a plain towards a vertical cliff. Enemy missiles attack from the floor and from the cliff. If you enter the cave at the base of the cliff the second frame scrolls across, presenting a maze containing fuel dumps. On surviving this there is a 'scramble' cavern with missiles and floating mines, and then the city to destroy. Six difficulty levels, invisible barriers and time warp. Joystick: Kempston.