Another general book of interest to Sinclair users is Programming With Graphics by Garry Marshall. It takes the reader through the various types of graphics on computer systems - block, pixel and high resolution. There are also chapters dealing with the production of graphic displays, three-dimensional representation and animation.
For those wishing to produce arcade games or who want to demonstrate physics experiments on the screen, the book is ideal. If you want to know how those images on TRON were created, but at a much simpler level, you will get some idea from the book. It is available from Granada and costs £5.95.