Ocean Software Ltd
Arcade: Platform
ZX Spectrum 48K

Jon Hall, Tony Samuels, Mark Knight
Chris Bourne

Based on a classic theme, the player's job is to enact the part of Quasimodo and rescue the beautiful Esmerelda while avoiding the guards and fireballs, and having to jump over pits of fire. At the end of each screen Quasimodo must ring 'the bells, the bells'.

John: Quasi' is quite easy to control, but the 3D effect sometimes makes it a bit difficult to judge when to jump and so on. Nevertheless, that's not really a problem, and the speed of the game is quite comfortable throughout. 8/10

Tony: One really amusing thing about the game is that 'Quasi' looks like he's wearing high heels, and the guard seems to be doing a goose-step. 8/10

Mark: One teeny weeny 'bug' seems to be present - 'Quasi' can't use the bridges the knight builds. Still, it doesn't spoil the player's enjoyment one bit. 9/10