SOME simulations are fun, others can be downright boring. Juggernaut fits snuggly into the second category with a trip around town in a container lorry, trying to pick up cargo.
The loads include fruit, veg, timber and coal of which you must take enough to meet targets set by your manager.
Your trip starts at a depot picked at random and shown on your map as a flashing square. Putting the truck into first gear and pressing down the accelerator will give forward movement. Moving too fast may take you into a wall, or through the trees.
The first move should be to find a telephone and make a call using the main icon-driven option. A map appears and you are told where your cargo may be picked up. To load cargo you must back into the docking bay and press the load icon.
Although the simulation bears some resemblance to real life - you may end up with a feeling of road fatigue - the graphics are minimal and the action slow. No wonder CRL did not put any other cars on the road. With their way of handling interrupts on the Spectrum the action would come to an abrupt halt.
As it is, the truck floats along the lonely road bearing a striking resemblance to a Gillette GII razor. If that is vector scan graphics you can keep them.
A lot more thought could have made it an original simulation. At present it is just a bad simulation of a simulation.
Joystick: Kempston, Sinclair, Cursor