Use of Computer: 93%
Getting Started: 90%
Addictive Qualities: 96%
Value for Money: 93%
A game that needs little in the way of introduction. It was first ever isometric 3D arcade adventure, and two years on, programmers are still producing clones.
The player controls Sabreman, who has to collect charms and take them to a cauldron room. Each room contains traps and problems that require a combination of logical thinking and sharp reflexes to overcome. At night, Sabreman turns into a Werewolf, and if he doesn't complete his quest in forty days and nights, he is doomed to remain a werewolf for ever. Poor little lycanthrope!
"Any ULTIMATE game is a thrill to unpack and load, but with Knight Lore they have surpassed themselves. The 3D graphics are so exciting that the fingers are instantly itching to get at the keys. The 3D itself is excellent, with marvellous drawing of the walls and characters. The hidden view idea has been used very cruelly, so that a hint may be given of something nasty crouching behind a stairway - but you're never sure until its too late. The animation is terrific, from the smallest detail right through to Sabreman himself. Knight Lore has that magical ingredient which makes it exciting to play and watch, and keeps you on the edge of your seat with anxiety. IT'S SIMPLY A GREAT GAME."
"Knight Lore was, and will probably always be, one of the most magnificent games on the Spectrum. It was the first 3D game to appear. Superior graphics are coupled with magnificent animation and a subtle sprinkling of humour. I remember when it first arrived in the office the whole place stopped dead while we crowded round the screen in awe. As for changing the ratings. I think most of them still stand today. In fact I would be inclined to put the use of computer rating up by a couple of percent, but we don't have that rating army more!"
Sabreman in evil form - watch out for the spikes