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Sport: Action
ZX Spectrum 48K

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Tony Worrall
Chris Bourne

I've always been a great tennis fan. There I am, at Wimbledon in front of the TV, a six-pack in one hand and a bowl of strawberries and low fat cream (gotta watch the calories y'know), in the other. Ah! There's nothing like it. Well, there probably is, but I'll tell you about that another time.

Grand Prix Tennis is another great game for all us armchair sporty types. All the excitement and none of the sweat. Well it would have been, except for one glaring point - the game is about as playable as snooker on a sloping table.

Trouble is, the game is far too easy, yet far too hard at the same time. I found it practically impossible to keep a rally going for more than two seconds, my opponent seemed to be Lendl, Becker and Borg rolled into one! On the other hand, it is possible to serve an ace with every - er - serve, thus making it tres easy to win that game.

These two poor gameplay design points make the program a bit of a laff to play, but add to that the terrible collision detector and you have a game that would make John McEnroe rotate in his tailor made Nike sports shoes. In fact Grand Prix Tennis adds nothing new to tennis sims, and as far as I'm concerned, that oldie but goldie Match Point still wins game, set and match every time.

Substandard tennis sim with poor collision detection and deeply flawed gameplay design.