1983
Arcade: Shoot-em-up
£5.50
English
ZX Spectrum 48K
None

77
Chris Bourne

Producer: Ultimate, 48K £5.50 (1)
The follow-up to 'Jetpac' is, as expected, a fabulous game. If it has a drawback it's that it is too difficult to play, but as is usual with this sort of game, experts can get a long way and prove that you can score! After failing to construct his space shop in Jetpac properly, Jetman has crashed on the moon with only a Moonglider for company, plus a clutch of assorted and unexplained equipment, alien missile bases and hordes of horrible alien creatures. Half the fun of the game is discovering what makes what tick, since Jetman can pick up objects and transport them himself, or drop them on the Moonglider for transport. He can get inside as well, where he's safe from the aliens, and drive the Moonglider along. But it won't cross holes in the ground. These must be filled with bridging units carried on the side of the vehicle. Whenever an alien hits Jetman, it creates another crater. The basic aim of the game is to destroy the alien bases - but this task certainly must rank among the most heroically difficult of all time! Superb graphics and sound (improved with talking aliens if you have a Currah Microspeech unit attached), a lot of well planned keys which make the joystick options (Kempston, AGF, Protek) a bit redundant, One or two player games. Overall CRASH rating 95% - highly recommended M/C.