Unless otherwise stated this review is not affiliated with any other website nor has the review been authorised by the copyright company or indiviudal author. As of 17th July 2017 this encompasses every review within ZXSR. If you would like this or any other review removed from this website, please contact the website administrator here.

Not Known
Sport: Action
ZX Spectrum 48K

Other Links

Robin Candy, Lloyd Mangram
Chris Bourne

Use of Computer: 79%
Graphics: 76%
Playability: 78%
Getting Started: 79%
Addictive Qualities: 74%
Value for Money: 75%
Overall: 77%

Micro Olympics is an adaptation of the well known arcade game, 'Track and Field'. There are 11 events to choose from, 5 running events, which include 100, 200,400, 800 and 1500 metres, 3 throwing events, javelin, discus and hammer and 3 jumping events, long jump, high jump and pole vault.

The running events are controlled in the usual manner, by waggling the joystick left to right. In each running event you compete against the computer and the clock. Most of the events require three keys to be defined before starting. The computer goes first on all the field events to show how it is done, you then take part to see if you can beat the computer and create a new world record.

Micro Olympics was the first good 'Track and Field' game on the Spectrum, all the previous efforts seem to feature boring little stick men as the main characters. The graphics are quite poor but they do serve their purpose. Sound is also poor but colour is used quite well. The game has a few nice features, try releasing the hammer or discus at the wrong moment. If you like Track and Field' games it is not really worth getting Micro Olympics now because it is very dated.

When Micro Olympics was first released we hadn't been treated to the wonders of the track-and-field-destroy-your-keyboard type games before and this was quite novel. For its time it was a pretty decent game, the graphics were well above average and the animation was quite good. If Micro Olympics was released now I fear it would get a hostile reception from the reviewers because it looks very tacky when compared against today's cream of the games, although the colour is quite well used. This is certainly not addictive because it doesn't have a proper scoring system like Daley's Decathlon so there are no goals to aim for. The playability isn't too bad but the game soon loses its appeal. Overall a pretty run-of-the-mill me by todays standards.

(Rob) Most of the ratings should go down by about 10% or more except perhaps the Getting Started and Use of Computer. Overall Micro Olympics is quite dated now but for its time it was very good.

(Lloyd) I'm afraid I have to agree with Rob for once (is this the end of an era?) Micro Olympics is no longer worth forking out for.