Code Masters Ltd
1987
Arcade: Shoot-em-up
£1.99
English
ZX Spectrum 48K/128K
None

27
Paul Sumner, Nick Roberts, Robin Candy
Chris Bourne

'Mission Jupiter isn't just another cheapie Code Master product - it's a really good shoot-'em-up. The graphics are well drawn and presented, though the colour is a little dull and the monochrome play area is tiny. But the ten levels offer plenty of variety.' NICK ... 59%

Yet again a decent monochrome game suffers from a severe case of Slap Fightitis: the landscape is so detailed you can't see whit or who hits you, so it's infuriating to play. And sadly the graphics are the only drawing point of this latest budget shoot-'em-up. Mission Jupiter suffers from a lack of the big P… playability. It's ruined by very awkward and twitchy three-directional control, and thought the front end is of high quality with useful options it doesn't disguise the beast of a game that lies within.' PAUL ... 42%

'The most impressive element of Mission Jupiter is the graphics, colourful and pretty. But though the inlay boasts 'fantastic smooth scrolling' it hardly appears that way, and sound is limited to spot FX. The gameplay is very simple - it doesn't take long to get the hang of things, it doesn't take much skill to amass points, and Mission Jupiter isn't at all addictive. This is the sort of game you play when you don't want anything too taxing.'
ROBIN ... 67%

CRITICISM

The spaceship lands, and you are dropped onto this deadly planet to fight off the approaching aliens… it's Mission Jupiter.

This is a game of arcade action and deadly life forms, written by Derek Brewster of CRASH ADVENTURE TRAIL. The play area consists of ten levels, each with its own nasties and all with different backgrounds and colours. As a spaceman lost in this hostile world, you search the planet for a way back to your spaceship.

But your confronted by aliens, all with different animation and firing methods and moving in distinct patterns. To survive their attacks and progress in Mission Jupiter you must conserve your fuel and energy, and replenish supplies when possible.

COMMENTS Joysticks: Kempston, Sinclair Graphics: very detailed; colour is used well, but the play area is monochrome Sound: trashy tune and beepy spot FX Options: one-player and two-player modes

General Rating: A pleasant little shoot-'em-up.

59%
65%
54%
51%
56%