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Softek
Martin Lewis
1983
Arcade: Platform
£5.95
English
ZX Spectrum 16K
None

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105
Chris Passey, Matthew Uffindell
Chris Bourne

Monsters in Hell is a slight variation with you having to destroy demons and vampires using the same digging techniques. A problem I found was that once dug, holes could not be filled in, hence one can become trapped above the flames of hell. The oxygen has been replaced by holy power, and this can be replenished by picking up a cross. Despite these changes it is still a 'Panic'. It isn't a very good one either. The graphics are rather small and jerky, and generally everything is second rate. I didn't find it very playable or addictive. The controls are okay, having a "dig" key.
CP

This game has wandered off the Panic theme to some degree. You play the part of a small, jerk-moving man who is equipped with a pick for digging holes. Six platforms give the game quite a height and these are connected by various lengths of thin ladders. Monsters (vampire types) are tiny, but they do home in on you very quickly - good job you've got nine lives! There is no monster bashing in this game (boring) the monsters being killed merely by their falling through a hole (or holes) in the platform - although this doesn't always kill them... The game is easy to play and gives the impression of being out of date (it is one of the earliest), with its small, jerky character graphics. There is also a lack of sound and not much use of colour. One thing is the keys, which have good positions and good response. Overall, not recommended.
MU

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