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Paul Watson
Arcade: Platform
ZX Spectrum 48K

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Dave Nicholls, Ross Holman, Roger Willis
Chris Bourne

Ross: If you were going to write a piece of software but couldn't think of an original idea then you might end up doing what everybody else seems to have done... and that's to borrow a bit of inspiration from Manic Miner or Jet Set Willy.

The game itself has 40 screens, each of which has a name and a number of pieces of gold to collect. Monty (a similar character to Miner Willy) moves left, right, up and down, and has to career around the screen dodging the horizontally or vertically moving graphics. The lack of jumping ability means that this is not a true platform game.

Despite its many familiar features, Mutant Monty does have a few things going for it. Firstly, Monty accelerates when moving left and right if you keep the key held down and will continue to move until you press another key. This means that avoiding the nasties is a little more tricky than your average game. Secondly, the sprites move and animate smoothly.

The screens are all very colourful and lively, but unless you're a real fan of this kind of game it offers nothing new. 2.5/5 MISS

Dave: Reasonable graphics, but the controls seemed rather slow to react. After wandering around so many games like this and collecting gold. I should be a rich man - where am I going wrong? 2/5 HIT

Roger: Forty-seven cans of Special Brew and a blindfold might prepare you for staggering through Monty's many rooms in an imprecise and frustrating quest for gold. But 1 suppose any ol' anaesthetic will do! 2/5 MISS