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Not Known
ZX Spectrum 48K

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Andy Smith
Chris Bourne

Aquatic antics from Hewson.

Set onboard a submarine and armed with anti-ship missiles and torpedoes you must destroy a number of enemy freighters and destroyers within a time limit.

Your screen is divided horizontally with the bottom hall containing all your necessary instruments and the top half taken up with your periscope view of the surrounding ocean. This top view can be switched to a map of the game area at any time. Should you submerge - even just to a depth of one loot - then your periscope view disappears and is replaced by the map until you re-surface. This is probably the most annoying part of the whole game because in order to make an effective strike against an enemy vessel you need to be on the surface - which takes away the whole advantage of being in a submarine. i.e the ability to strike unobserved.

The screen is well designed and colourful and the majority of the wire frame graphics are fine. All the simulation elements are there, but it's a pity about the periscope problem.

Reviewer: Andy Smith

Spectrum, £2.99cs, Reviewed
No other versions planned.

Predicted Interest Curve

1 min: 30/100
1 hour: 40/100
1 day: 40/100
1 week: 30/100
1 month: 20/100
1 year: 0/100

Almost instantly forgettable.