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1984
Arcade: Platform
£7.95
English
ZX Spectrum 48K
None

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23
John Gilbert
Chris Bourne

SOFTWARE Projects, a company responsible for bringing out more repeat plots than Dynasty, has done it again with a new space hero called Astronut.

He is a galatic Willy but without the bounce to get him out of trouble. His chums in the space freighter, headed for home planet CS, have thrown him out to collect resource blocks, blown from the ship in a meteor storm.

Luckily, the ship bas crashed on an unknown planet, which has ladders and levels, so you do not have to swing around in space. You can also select which level you want to enter, unlike Manic Miner or Jet Set Willy.

The monsters include jiving robots, jumping green fish and spinning rotary saws. To destroy them you drop bombs but be careful as explosions have a time delay of several seconds.

When you reach a block push it down the levels to the ground and onto the flashing transporter pad where it will be beamed over to the ship. When you have placed one block on the transporter another will appear and you repeat the process.

The game is difficult enough, and high scores are a luxury, but when first loaded there are no instructions for travelling to the various levels or for getting into the game. You are not even told how to drop bombs, though with a joystick it is easy. An attempt should have been made to include minimal instructions.

John Gilbert

Memory: 48K
Price: £7.95
Joystick: Kempston

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