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ZX Spectrum 48K/128K
Multiple schemes (see individual downloads)

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Jonathan Davies
Chris Bourne

Here's the first one of these looking-at-it-from-behind ones, and it's easily the best of its type around. You're in one of these Stealth Plane things, but, spookily enough, you actually get to see it on the screen in front of you, with the landscape undulating underneath. Hills and dippy bits are shown by grid line thingies which bend around. The trouble is that you can only do left and right turns and go up and down a bit - no rolls or loops. In fact, you don't even have to do this half the tine as you can switch on your terrain-following radar and let the plane do it for you. Opposition is provided by planes which swoop around you, hopefully flying straight into your line of fire. (They invariably do.) It's not the most stimulating game around combat-wise then, but underneath all this blatant aracdeyness lurks a strong strategic element where you've got to destroy certain targets and eventually win a war. All this happens over a huge map - lots of islands with sea between them. ATF isn;t really a flight sim at all, but it's pretty good fun (for a while) all the same.


Screenshot Text

World map? Come on, lads, we're not going as fast as that!