In line with Imagine's new policy of detailed inlay cards, comes a new super-low price. The inlay gives detailed instructions on how to play the game, as well as details on the author and his host of helpers which include some other professional musicians Imagine have hired to improve the sound on their games.
Pedro is a sad little Mexican. At least, if he's not sad, he should be. Trying to scratch a bare existence from.the dry soil is hard enough without having to cope with hordes of predators. He has a box of seeds, with which he can replace those plants eaten by the nasties, but a local tramp is likely to stroll in and take them if Pedro doesn't stop him in time and frighten him off. Actually the inlay states that Pedro has the most beautiful flower garden South of the Border, and that's what attracts all the animals to come and eat the plants.
These include ants, rabbits and cats, among others. To stop them Pedro may jump up and down on them, or he may take bricks from the pile, or compost, and block up the entrances to the garden. The game is over when all the plants have been eaten. The action is played out on a screen which suggests a 3D perspective, and this is accentuated by the fact that up and down are in reality diagonals.
The game has many key combinations but they are poorly laid out in respect of the speed with which you have to use the pick/drop/stomp key. The graphics are detailed and reasonably smooth but oddly for Imagine, the colour looks primitive. The sound - well the tunes - are fabulous. The game is an original idea but I thought badly executed. Movement can be very tricky and unreliable, and attempting to make the game 3D is really a problem which makes movement and the game actually more difficult to play. Not my favourite Imagine game at all.'
'Pedro is a rather odd game from Imagine. The screen is in semi-3D perspective view, which makes Pedro move about rather oddly. The destroying of animals by stomping on them is hard due to the con- trols being difficult to manage. The graphics are good but not exceptional, and there are a few attribute problems with colour. This is not one of Imagine's best games, although what is poor from Imagine still rates average due to their usual high standards, which I hope aren't slipping. However, the more I played the game the better it seemed, and it did grow on me in a way.'
'The game has been designed to be quite hard to play, with so many animals eating the plants. Pedro can only carry one thing at a time so he must decide whether it's to be seeds to plant, bricks or compost to try and block off the garden entrances. But some animals seem to eat bricks as well. It would have been more manageable if the keys had been kinder. Placing seeds (you only have a limited number which is shown at the top of the screen) tended to be difficult because of the perspective angle chosen. meat tunes, but only average attempt overall, with rather distressing use of colour.'
: left /right alternate keys bottom row, down - any key on 2nd row, up - any key on third row. Jump, pick, put - any key on top row or SPACEJoystick
: Fuller, 2 x 2, Kempston, AGF, ProtekKeyboard play
: very responsive. but finicky in movementUse of colour
: average, although plenty usedGraphics
: detailed, reasonably smooth
Sound; game sound, poor, tunes very goodSkill levels
: 1General Rating:
Fair to average.
That well-known Mexican jumping bean, Pedro, has green fingers and bloody red feet and face extinction of his garden.