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Cheetahsoft Ltd
Arcade: Action
ZX Spectrum 48K

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Roger Willis, Ron Smith, David Lester
Chris Bourne

David: Believe it or not, the idea behind this game is to eat as many apples as possible, so that you can build up enough fat to last out the Winter in hibernation. For those of you, like me, expecting a game based on Boy George, you're going to be disappointed!

The first (of three) screens shows the bear in an orchard, waiting with mouth agape for some apples to fall from the trees. It's not that difficult - the only thing that can hurt you is a magenta-coloured apple falling on your head and knocking you out for a few seconds. Then, after three types of apple have been consumed, you automatically move to the ski-piste (?) and have to manoeuvre Bear George to his cave while avoiding the skiers. Once at the mouth of the cave, the scene changes again and it's now your task to walk along the bottom of the cave without touching the spiders who've attached themselves to the ceiling to block your path. When you reach your bed, there's a couple of scconds rest for Winter (yawn) and it's back to the beginning again.

Although the animation and graphics are superb, and the sound well above average too, there's little addictivcncss to this at all - I found it far too easy. Nevertheless, this could be commercial success. 2/5 HIT

Ron: Bear George is a really odd game. I haven't quite got the hang of the storyline yet - I refuse to believe it's that simple - but the graphics and sound are above average. 3/5 HIT

Roger: The thought of a game in which you've to force-feed a bear with over-ripe apples in a two-minute binge before hibernation suggests a crafty call to the RSPCA. Overall, one of the most unrealistic games I've seen. 1/5 MISS