Unless otherwise stated this review is not affiliated with any other website nor has the review been authorised by the copyright company or indiviudal author. As of 17th July 2017 this encompasses every review within ZXSR. If you would like this or any other review removed from this website, please contact the website administrator here.

1989
Arcade: Shoot-em-up
£1.99
English
ZX Spectrum 48K
None

Other Links


50
Marcus Berkmann
Chris Bourne

Neatly programmed but essentially dull shoot 'em up based around a 3-D isometric grid. With your little plasma ball, you shoot positive energy at negative ions (they don't like it much, fortunately) and then, at the end of each mini-wave, you shoot even more positive energy at 'IT', a large thingy that follows you around the screen like the rozzers when you're doing 125 in a built-up area. If this sounds just like the usual plot to every shoot 'em up, except transferred from the usual scrolling format to a Head Over Heels room, you'd be dead right - except that Plasma Ball lacks the variety and pretty graphics of all but the meanest zapper. Nevertheless, the movement of your ball - inertia-based - is satisfyingly smooth, which for hardened pyschotics may make up for the game's other flaws. Not for me though.

54%