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D.G. Evans
Strategy: War
ZX Spectrum 48K

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Chris Bourne


IN PLUNDER, for the 48K Spectrum, the scene is set in the 16th century, which makes a welcome change from space travel and aliens. As captain of a British galleon, your task is to patrol the seas and prevent the Spanish bringing back gold across the Atlantic with which to finance their Armada.

Your eventual object is to earn a knighthood for services to your country and also to make sure you outdo vow hated rival Sir Francis Drake, who will "fall about laughing" every time you run the ship aground or similarly disgrace yourself.

Plunder also allows you to manoeuvre your ship into port, trade in bazaars to increase your assets, and investigate uncharted islands. In spite of the scope for variety the game provides, it is easy to engage in a repetitive series of sea battles and the slow graphics detract from any advantage it might have over a board game.

It is also a pity that each time you lose a round you have to return to the title page before you can start again. A Little seafaring practice should enable you to avoid the pitfalls and derive some entertainment from an interesting concept - Plunder is produced by Cases Computer Simulations, 14 Langton Way, London SE3 7TL, and costs £6.00.

Not Rated