Unless otherwise stated this review is not affiliated with any other website nor has the review been authorised by the copyright company or indiviudal author. As of 17th July 2017 this encompasses every review within ZXSR. If you would like this or any other review removed from this website, please contact the website administrator here.

Charles Goodwin
Arcade: Solo beat-em-up
ZX Spectrum 48K
Multiple schemes (see individual downloads)

Other Links

Rich Pelley
Chris Bourne

No prizes for guessing what this one's about (boxing, actually). "okay, okay," you're thinking, "we've seen a fair few boxing sims in our time - what makes this one different?" Absolutely nothing actually. Just your standard slow and rather crappy punch-'n'-block simulation. The only 'highlights' are the foul moves - headbutts and groin punches etc - which you can stick in here and there (providing the ref's not looking, that is). Not that they're particularly thrilling though. And nor is the rest of the game for that matter. It's slightly better in two-player mode, but the thing's so damn slow that I could think of a million and one better things to do rather than be playing this (playing something else, for instance). And just when I thought Codie games were getting better. Ho hum.


Screenshot Text

Pansy, eh? Well, wouldn't you be if you'd just been clobbered in the conkers?