In the labyrinth of the wandering planet, there is great wealth and adventure for anyone willing to challenge the active guardians. Collect the five keys of Zar, for without them, exit is impossible.
Ian: Excellent graphics with some very fine detail - all made even better by the choice of some vivid colours. It can even be bewildering until you've worked out what's going on. HIT
Phil: It looks good, and probably sounds good (it supports the Currah MicroSpeech unit), but it does appear to be needlessly complicated. After a dozen attempts, it's still not really clear what you should be doing. MISS
Frank: A photographic mind would be an advantage for memorising all the instructions in this over-complicated game; even so, once understood, it's enjoyable. HIT