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Postern Ltd
John R. Keneally
Arcade: Adventure
ZX Spectrum 48K

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Ian Hemmingway, Phil Morse, Frank Pelling
Chris Bourne

In the labyrinth of the wandering planet, there is great wealth and adventure for anyone willing to challenge the active guardians. Collect the five keys of Zar, for without them, exit is impossible.

Ian: Excellent graphics with some very fine detail - all made even better by the choice of some vivid colours. It can even be bewildering until you've worked out what's going on. HIT

Phil: It looks good, and probably sounds good (it supports the Currah MicroSpeech unit), but it does appear to be needlessly complicated. After a dozen attempts, it's still not really clear what you should be doing. MISS

Frank: A photographic mind would be an advantage for memorising all the instructions in this over-complicated game; even so, once understood, it's enjoyable. HIT