Roger: A sample tape with hardly any instructions didn't increase the likelihood of my establishing instant rapport with this game. I'm still not completely sure what you're supposed to achieve and/or whether there arc hidden programming secrets that incompetence and general lack of Willis-interest failed to unlock.
If my eyes haven't decieved me - which is always possible - the on-screen action occurs on a circuit board and involves the usual four-key control of movement plus the ability to zap any oppostion with what one can only assume are graphic attempts to represent electro-magnetic energy.
I would call it a one-screen stand even though it's claimed to have over 1000! It's not that other screens didn't exist, they're just not that different. The graphics are abysmal - unclear and unoriginal. The screens seemed to suggest the programmer had defined a few characters at the most, and then used them around the edge.
If your vocabulary in Basic is even smaller than your basic vocabulary, then it might just hold your interest for longer than it did mine, but I doubt it. I'm afraid 1 have to report that this is one of the most boring and overrated games I've had the misfortune to play since an old schoolfriend brought out his conkers! 1/5 MISS
Ross: A competent piece of software but rather dull in play and certainly not original. If you like mapping games, look no further.3/5 MISS
Dave: Very like Atic Atac in approach but with less interesting graphics. The Edge is claiming a new programming technique called Synergy allowing it to get over 1000 screens in 48K; Similar would probably be a better name 'cos that's what the rooms are. 2/5 MISS