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1991
Arcade: Action
£3.99
English
ZX Spectrum 48K/128K
None

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65
Mark Caswell, Nick Roberts
Chris Bourne

MEEP MEEP! THE CARTOON EXPLOITS OF THE ROAD RUNNER AND HIS HAPLESS TORMENTOR, WILE E COYOTE, ARE FAST, HILARIOUS AND ABOVE ALL, VIOLENT. MARK CASWELL ORDERS A FEW ACME BOOBY TRAPS, STRAPS ON HIS ROCKET-POWERED ROLLER SKATES AND HITS MACH SPEEDS IN HIS PURSUIT OF THE FEATHERED FIEND...

Don't you just love 'em? The supersonic bird and the coyote who never gives up. There are plenty of thrills 'n' spills, and who can forget the classic scene where Wile E falls several hundred feet and kicks up a small cloud of dust as he hits the ground? Fans of the cartoon will be pleased that Hi-Tec have pixilated the Looney Tunes (th-th-that's all folks!) duo.

You play Road Runner, who's chased over eight levels by one of the most accident prone characters in cartoondom (I reckon the holder of this dubious honour is Tom the cat, Jerry's counterpart). The first sees RR picking up as much bird seed as his greedy tum will hold (bird seed equals energy). But out for your blood is THAT coyote, in a range of death-dealing machines.

FOOD FOR THOUGHT
Along with Wile E's kamikaze attacks, a range of unfriendly creatures try to send you to birdie heaven. In the status panel there's an energy bar which depletes on contact with the creatures or nasty objects Mr Coyote lobe, so a lot of ducking and diving is needed. This part of the game is timed; if you pack in enough carbohydrates, you move onto the second part.

Here RR's allowed to show his paces as he zooms along a deserted and dusty road. Deserted, that is, except for fur-face and the very nippy contraptions he uses to catch you. The more energy you enter this part with, the better your chances of escaping.

Set in the road are a variety of obstacles that slow you down if you're not careful, and Wile E soon appears on a rocket. Basically it's a question of pumping up your energy to survive, or alternatively having enough patience. Personally I found little to keep me playing for long.

COYOTE CHAOS
The first section's a simple case of 'dodge and peck'. This is easy at first, but later it becomes @$!'#cx impossible. The second part offers very little challenge if you peck enough seed and avoid the obstacles.

Both the bird and the coyote are instantly recognisable, but I'm afraid I must have a moan: the backdrops are colourful but they often hide the monochrome characters. Many's the time I lost sight of the Road Runner - and it wasn't because of the speed he was moving! Much like the cartoons, my favourite part's at the end of the second section, where the coyote plummets off a cliff to his doom, but that's not reason enough for me to recommend this licence.

MARK ... 69%

CRITICISM

‘Yeah - one of my favourite cartoon duos in their own game! This is the first game in the new Hi-Tec Loony Tunes range but not the first Road Runner game. The HI-Tec version looks very 'budget '. A good budget game should look like it could be sold at full price - Road Runner couldn't. There are two main stages which once completed repeat with different backgrounds and a slightly harder difficulty level. The scrolling sections are quite fun but when things repeat you soon get fed up. Graphically the game's great: the animation of the characters and the sequences where Wile E falls from a great height couldn't be better. Call me old fashioned but I want a bit more variety in a game.’ NICK ... 68%

Road Runner and Wile E Coyote is a nice try - but no cigar.

72%
73%
64%
58%
55%
64%

Screenshot Text

The cunninglyeous disguisedeous Roadeous Runnereous. (That's him at the bottom of the screen).

What is that Wile E Coyote doing sitting on a VAX?

You can't catch me ol' Coyote 'cause I can go "Meep meep!"