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Arcade: Adventure
ZX Spectrum 48K/128K

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Phil South
Chris Bourne

Gremlin replay a comic hero.

The whole of Melchester Rovers has been kidnapped, and it is up to Roy Of The Rovers (who must have been polishing his Porsche or a starlet's bottom at the time, thus avoiding capture) to find them before the big match. This is the scenario for the first section of ROTR, a true-blue, pull-down-menu driven arcade adventure, which for some reason puts me in mind of Andy Capp. You wander around a map of Melchester (supplied with the game) and follow the slightly leaden clues until you do, or indeed don't (it doesn't seem to matter) find the lost team.

Then you are asked to load the footy section of the game. The missing players are miraculously restored, and this is where the game's story falls down. If the Rovers lose the match, the developers can move in and build a block of flats. If they win, then the team can carry on to thrill the crowds and please the readers with their antics, and, who knows, maybe even earn a Fleetway comic annual all to themselves!

The arcade adventure section is well implemented, for sure, but lacks real sparkle and any kind of incentive to complete the task in hand. The footy game is very difficult to control, and you often find yourself running in exactly the opposite direction from the way you'd like to be going. I thought the problem might be a duff joystick, but the game misbehaved with every one I tried, including the trusty Konix Navigator. So thumbs down all round, which is a bit of a shame as the idea had possibilities.

Strolling around the streets looking for clues can be a challenge for some, I know, but to me this adventure's a little lacking in the kind of design points that make the task enjoyable. What it needs is a really cracking football game to act as an antidote. Unfortunately, it doesn't have one.

Reviewer: Phil South

C64/128, £9.99cs, £14.99dk, Out Now
Spec 128, £7.99cs, Out Now

Predicted Interest Curve

1 min: 0/100
1 hour: 85/100
1 day: 50/100
1 week: 50/100
1 month: 20/100
1 year: 10/100

Bizarre combination of an arcade adventure and a soccer game.


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The Spectrum version has the problem of being monochrome, which makes it hard to distinguish your side from the opposition.

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Roy of the Spectrum - go find your mates and you can have a jolly ol' game of footy!