It's a funny thing - Time. You can blame lots of things on it.
The plot of the game hangs, y'see, on the fact that Time is everyone's worst enemy and it's therefore necessary for this person to slaughter a few dozen creepcrawlies.
Thus, we see Rygar leaping about the place in his standard issue, Superhero, fur-lined loin cloth, offing the opposition and blasting his way through rocks which turn, wondrously, into bonus armour.
Given all the gear that he's entitled to lug about, Rygar is a sad little superhero of sorts. He's a flickery, piddly little sprite with no facial details whatsoever. And that's indicative of the graphics all the titchy and chock-a-block full of attribute clash.
The landscapes are typical of this sort of game. Wilderness, rocks, trees, lakes to fall into. In fact, it's a stunningly unoriginal game to begin with. So the general naffness of the graphics is doubly unforgivable.
I'm not impressed with Rygar (you may have noticed that). Yes, there is a slight amount of entertainment value here. It's a game that's playable, but only in the sense that ail games of this nature are. There's no denying that kill, kill, kill is fun, but there's nothing that lifts it out of the ordinary, and there really ought to be. All in all, Rygar's a bit of a waste of what could have been a damn good game.
Reviewer: Jim Douglas
Although it's moderately entertaining, Rygar is a strictly run-of-the-mill experience, and is not worth busting a gut for.