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Mikro-Gen Ltd
Kevin J. Bezant
1983
Arcade: Platform
£5.95
English
ZX Spectrum 16K
None

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104
Chris Passey, Matthew Uffindell
Chris Bourne

This is a reasonable version of 'Panic'. It contains the features such as the limited oxygen supply and the increasing strength of any monster that is not buried in time when in a hole. The graphics are quite good with character movement being used but working quite well. Colour content is about right but I think the sound is limited. The major drawback to this version is the key layout, the top row being used in a straight line (6 to 9). Digging and filling is done with the up/down keys, which does reduce the number needed to play the game. On the subject of control I found it one at the worst games for moving off ladders on to levels. all in all, a decent and firly addictive game, especially when played with a Kempston.
CP

This version has four well drawn platforms, connected with varying lengths of ladders. All movement is by blocks - although this doesn't spoil the playability of the game. The monsters have a low intelligence level so you don't have to wait around for a monster to fall into a quickly dug hole - good! Your man is nicely animated and moves quickly. Different coloured monsters, as usual have to be knocked down on equivalent number of platforms before they are killed. Sound and colour are put to good use and it's well worth considering. There is, however, an oddity involved. The game is the same as Mikrogen's Panic.
MU

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