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Arcade: Adventure
ZX Spectrum 48K

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Rich Pelley
Chris Bourne

I used to know this really disgusting Sooty joke, but I don't quite think this is the time or the place to tell you. Perhaps when you're a bit older.

The thing is, you see, as with practically all the other Alternative 'kiddy' programme tie-ins of late, this game is a bit on the ludicrously simple and tedious side. So ludicrously simple and tedious in fact, that assume it's market consists merely of sweet little children and poor disillusioned parents, and no-one who is actually looking for a decent value for-money game.

All that you have to do is to walk around a house collecting one bone per screen, and delivering it to Soo (another infamous character from the show) who appears at the bottom. There are creepy-crawlies to stun, a vaguely competitive simultaneous two-player mode, and a few uninteresting special objects. But it still rather lacks a challenging edge. The game doesn't become harder as you progress (collecting bones is all that you do) so it soon becomes utterly Boring (with, as you've probably noticed, a capital B).

As you can imagine, all this makes what to say extremely hard for the humble reviewer - something which Andy should take into account when the next pay day arrives. It's fine for someone so young/stupid that they couldn't manage anything more complicated, but whether anyone in this category would be into computer games anyway is a bit questionable. In all fairness, unless you're knee-high to a mushroom or a die-hard Sooty And Sweep fan, then I'd leave well alone.

Monotonous, repetitive, childish, boring.


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