Virgin Games Ltd
Arcade: Shoot-em-up
ZX Spectrum 48K

Jon Hall, Tony Samuels, Mark Knight
Chris Bourne

Control the 'Spectron fighting robot' and avoid the various obstacles while blasting the meanie robots to bits; and all this takes place in an area that's contained by an electrified fence.

Mark: This variation of Berserk is fairly fast, but doesn't seem to live up to its boast of having been written in 100 per cent machine code. And it doesn't make much use of colour or the Spectrum's graphics capabilities. 4/10

John: This program's best feature is the instructions which appear on-screen at the start. These explain clearly how to play and, should the user forget, there's always the cassette insert. 4/10

Tony: The idea behind this game is a variation on a simple theme, but is made more complex by having several different enemies. It's a pity only simple block graphics are used. 5/10