Unless otherwise stated this review is not affiliated with any other website nor has the review been authorised by the copyright company or indiviudal author. As of 17th July 2017 this encompasses every review within ZXSR. If you would like this or any other review removed from this website, please contact the website administrator here.

1984
Arcade: Shoot-em-up
£5.95
£2.99
English
ZX Spectrum 48K
None

Other Links


30
Dave Nicholls, Ross Holman, Roger Willis
Chris Bourne

Ross: About two years ago I first saw a game called Star Wars in the arcades and looked forward to the day when I'd be able to play such a game in the comfort of my own home. Well, that day's here as it's now available on the Spectrum.

Starstrike has three stages; the first finds you out in space in control of a fighter under attack from various alien craft; the second stage involves you shooting the gun emplacements and towers on the alien moon; and third stage is in a trench (a la Deathstar) where you must avoid the bridges that cross it and shoot out more gun emplacements.

Your fighter is protected by a shield which decreases in strength each time it gets hit by the alien. Like Dark Star this game pushes the Spectrum to the limits with some very fast line drawing routines. However, unlike Dark Star, Starstrike manages to maintain its playability. The speed sometimes suffers if you shoot a lot of things at once, but the 3D simulation and crisp response to any adjustments in your flightpath is superb. 4/5 HIT

Dave: At last, Star Wars on the Spectrum - and a pretty good version at that! The graphics are great, especially the alien moon trench, but they do slow down quite a bit when there's a lot going on. 3.5/5 HIT

Roger: Suddenly, it says here, there were the (gasp) Outsiders! Suddenly (yawn), I fell - completely and unsurprisingly - into a deep slumber for the duration of this game. 1/5 MISS

3.5/5
4/5
1/5