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John Edwards
1983
Arcade: Shoot-em-up
£6.95
English
ZX Spectrum 16K
None

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38,39
Chris Bourne

It would be true to say that the prime objective in this game is to stay alive - not an easy task. Three interdependent screens make up the action.

In the first, you are in your space craft at the bottom of the screen and you must shoot all the alien craft which travel down the vertically wrapped around screen dropping showers and showers of pixel sized bombs at you. Vertical movement to about half the screen height is allowed and your craft may wrap around horizontally.

In the second screen you start at the top and must land the space craft at the bottom, navigating through a dense shower of asteroids which move in various directions.

On landing you proceed immediately to the third screen. Your ship is landed at the top left and there is an entrance to the underground maze in the centre. The main problem is the cyborg which follows your every move, firing continuously.

At the bottom of the caverns a crystal is located which will refuel you ship so it can take off again, but getting down there and collecting it, and getting back safely is an extremely tough task.

With all three screens completed the game repeats with different aliens and a much more intelligent cyborg.

CRITICISM

Each alien protects the other on the first screen of this game. It has great graphics with scrolling star background, good explosions with sound and is very addictive. The one drawback might be the tiny bomb showers which can only be seen close up to the screen. Otherwise the best game from Visions. Recommended!'

'The wrap around screen can be quite useful for avoiding stray bombs on the first stage. In the second, the longer you stay on it, the less points you get. The third board is the worst because the graphics of the maze are poor and the cyborg is impossible to get past. A good concept, a pity about the graphics and keyboard layout.'

'Star Warrior is an unusual looking game, apparently simple graphics turn out to be quite complex, with shifting colours and fast movement. The aliens explode satisfyingly; you explode wonderfully. Getting past the cyborg is very difficult and requires careful timing and the use of the wrap around screen to draw the beast away from the entrance for a second. Fortunately the fact that you can get in seems to drive it into a mindless frenzy for a moment - your only saving grace. A quite original game, tough and addictive in playing.'

COMMENTS
Control keys: 6/7 left/right, 0-tire, M/K=up/down, K-thrust as well
Joystick: Kempston
Keyboard play: highly responsive
Use of colour: good
Graphics: fast, smooth and very detailed, generally good
Sound: reasonable although very low key
Skill levels: 1
Lives: 3
Screens: 3 and 5 different alien levels
General Rating: Above average to good.

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Screenshot Text

Multi-coloured asteroids throng the skies as Star Warrior descends to meet the cyborg.