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Arcade: Adventure
ZX Spectrum 48K/128K
Multiple schemes (see individual downloads)

Other Links

Bob Wade
Chris Bourne

It's raining Hewson.

Raf Cecco is the biggest names in 8-bit games, with an impressive track record of releases like Cybernoid, Equinox and Exolon. Nearly all these games have blended shoot-em-up action with arcade adventure to produce a unique style. Stormlord's 2D side-on view is also typical of Cecco games, as are the detailed graphics that appear on all screens.

Your character walks and jumps around four levels, throwing fireballs and swords to dispose of enemies, solving a series of puzzles, and finally completing each level by rescuing five imprisoned fairies.

Objects which pop up throughout the game, although only one at a time can be carried, must be used to perform specific functions: keys to unlock doors, an umbrella to keep the rain off and honey to attract bees, which doesn't take too much working out. Among the more entertaining features are trampolines that act like teleports but do so by chucking you through the air.

As ever with Cecco games there's a host of timing problems where evil-doers have to be avoided rather than shot. All this avoiding and shooting is familiar but difficult, so even hardened players will have trouble completing the whole thing. It's enormously frustrating, and far too frequently demands near perfection from the player.

Despite the fact that it has been well programmed, looks great and is really quite action-packed, Stormlord is just too frustrating. If gameplay is to progress at all, it must get away from timing problems, unavoidable deaths and other things best left back in 1984. Stormlord is not really a bad game: it's just not as good as gamesplayers these days have every right to expect.

Reviewer: Bob Wade

Atari ST, £19.99dk, July '89
Amiga, £19.99dk, July '89
Spec 128 £9.99cs, Out Now
Amstrad, £9.99cs, £14.99dk, Imminent
C64/128, £9.99cs, £14.99dk, Imminent
IBM PC, No version planned

Predicted Interest Curve

1 min: 75/100
1 hour: 50/100
1 day: 65/100
1 week: 50/100
1 month: 20/100
1 year: 5/100

Frustrating gameplay has a dampening effect early on and, although this can be overcome, the game only has four levels.


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The backgrounds are detailed and attractive and are accompanied by some lovely animation on the sprites. There are some good in-game effects and a nice title tune too.

Screenshot Text

Your character, the eccentric-looking type with the large beard and cloak, is going to have problems sneaking past the green thing on the ground that throws white objects.

The bees, to the left, have been successfully avoided using the honeypot.