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Domark Ltd
1990
Arcade: Shoot-em-up
£9.99
£3.99
English
ZX Spectrum 48K/128K
None

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74
Chris Bourne

Domark/Tengen, £9.99cs/£14.99dk
Amiga version reviewed Issue 41; Ace Rating: 480

With a rating of 480 for the Amiga version, you'd be right to expect very little from the 8-bit versions of S.T.U.N. Runner. In the Amiga version, though the speed of the filled-polygon animation is low, at least it looks pretty; in the Spectrum version, the colourful tunnels through which you race your space-motorbike are replaced by spider-webs, roadways and tunnels which are plain in design, lacking in colour and devoid of real animation.

Since the action consists solely of steering your bike around the walls of the tunnels, following the trail of stars to achieve the highest speed and aiming for boost pads, some nicely-designed enemies would not go amiss; but the alien ships here are poor little sprites which you're almost ashamed to blast.

Sound is poor, and the between-screen map displays add nothing to the action. On the whole it's hard to find anything to recommend in this effort, unless you're looking for a birthday present for someone you really dislike.

Overall: 350/1000





PICTURE TEXT

S.T.U.N. Runner on the Spectrum. Monochrome graphics and angular tunnels lose the look of the coin-op, while the lack of speed loses the speed.

/PICTURE TEXT

With a rating of 480 for the Amiga version, you'd be right to expect very little from the 8-bit versions of S.T.U.N. Runner. In the Amiga version, though the speed of the filled-polygon animation is low, at least it looks pretty; in the Spectrum version, the colourful tunnels through which you race your space-motorbike are replaced by spider-webs, roadways and tunnels which are plain in design, lacking in colour and devoid of real animation.

350/1000

Screenshot Text

S.T.U.N. Runner on the Spectrum. Monochrome graphics and angular tunnels lose the look of the coin-op, while the lack of speed loses the speed.