Insight Software
1985
Arcade: Shoot-em-up
£6.95
English
ZX Spectrum 48K
None

48
Dave Nicholls, Ross Holman, Roger Willis
Chris Bourne

Dave: When I first started playing this game I got that feeling that I'd been here before. On reflection. I decided that though the game as a whole is new, it's blagged a lot of ideas from other games.

Your aim is to destroy the enemy's Power Crystal which is situated on the fifth level of an underground complex.

Off you go, steering your ship through all the levels, avoiding the nasties and rounding up slave workers. Once you've collected all the workers, you gain entry to the next level.

The complex itself is made up of smoothly scrolling caverns - you can see where you are on the screen display as well as other status information about shields and the like. Each level is about eight screens wide and you'll find in them a fair old selection of fully animated flying and earthbound hazards. I can't see that the game's got much to offer the arcade player but the graphics are O.K.

Perhaps it's worth a look for the rest of us mortals. 2.5/5 MISS

Ross: This combined shoot 'em up and maze game has some nicely animated graphics. Shame the flickery scrolling spoils the effect. 3/5 HIT

Roger: The name hints at this being Arthur Scargill's favourite Spectrum game. If only the enemy Power Crystal wasn't in the hands of Auntie Maggie! 4/5 HIT

2.5/5
3/5
4/5