Roger: The fallen empire of Imagine Software bears guilt for BC Bill's creation; Imagine may be 'the name of the game', like it says on the packet, but whoever wrote this didn't exactly apply a vast amount of imagination to this sample of Stone Age programming. Maybe everyone was too busy winding up the company to notice what the programmers were doing...
The game is essentially lightweight stuff involving a primitive character who looks and behaves like your average Liverpool or Everton supporter - probably Imagine's way of introducing a little local colour. Bill, under player control, has to scuttle about a primeval landscape, clubbing wives and collecting food, before dragging the goodies back to his cave. An ever-increasing number of children, resulting from the collected and nourished wives, complicate matters as do the carnivorous (news to me!) dinosaurs dropping in for lunch.
Well, it's obvious it's going to be a success - everyone loves a good old dinosaur... you only have to see how many people settle down to watch that load of old tott One Million Years BC each time the BBC repeat it. For me though, there wasn't enough going on - I spent the first few games just trying to find another screen (having got bored with the first fairly quickly); needless to say there isn't one - equally needless to say, it needs one. 3/5 HIT
David: Sexism to the fore in this strange little Stone Age scenario. It'll be a sure-fire hit - nice graphics and excellent sound help - but the initial attraction soon wanes. 4/5 HIT
Ron: What a load of sexist nonsense - great graphics, but the storyline stinks. Personally, I wouldn't give it house-room. 3/5 HIT