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Arcade: Vehicle Combat
ZX Spectrum 48K/128K
Multiple schemes (see individual downloads)

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Bob Wade
Chris Bourne

Highway robbery from Gremlin.

Cops sometimes have robotic attachments - but this one is going up against the evil-doers without any shiny armour plating. However lots of hi-tech gear as well as a spanking new fast car are on offer to this heroic lawgiver...

Hopping into the car, which has a machine gun mounted on the roof, you set off along the road. Traffic that gets in the way can be blasted or barged aside, and when a message comes through that a crime is being committed, speed is of the essence in order to get to the scene of the crime in time. If the traffic is a little heavy, there's always the Nuke'em missiles that act as smart bombs. Later on, additional equipment is available to deal with motorists - a turbocharger, a more powerful gun and side rams. Bonus items found on the missions help increase the score, replenish life or repair car damage.

At the crime scene leave the car and proceed on foot into a building, tracking the criminal who has to be caught or killed on a radar scanner. Criminals don't have to end up in pine boxes, but can be captured using a net gun. Speed and care are called for because there's a time limit for capturing the bad guy, and innocent civilians shouldn't be shot. To get to the quarry, holes in the floor have to be leapt over and lifts used to move between floors as gangsters attack you with guns, knives and whips.

When a mission is completed, successfully or not, it's back to the car and on to the next building. Before the day work is done, eleven criminals have to be apprehended, hiding in increasingly complicated locations - the building maps getting bigger and trickier to get around.

A very pleasing mix of driving action, which compares well with other recent car games, and exploration. There's no let-up in the action on either stage. It's annoying to have to repeat the early buildings every time you play, but otherwise it's well paced and full of things to shoot and find.

Reviewer: Bob Wade

Atari ST, £19.99dk, Imminent
Amiga, £19.99dk, Imminent
Spectrum, £7.99cs, £12.99dk, Out Now
Amstrad, £9.99cs, £14.99dk, Imminent
C64/128, £9.99cs. £14.99dk, Imminent
IBM PC, £19.99dk, Imminent

Predicted Interest Curve

1 min: 75/100
1 hour: 85/100
1 day: 90/100
1 week: 80/100
1 month: 40/100
1 year: 10/100

You'll be handcuffed to the joystick until most of the buildings are complete.


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The driving stage is fast and great to look at. The building stage doesn't come across so impressively, but still looks okay. The sound effects are limited to engine and shooting noises.

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Spectrum - inside the first building the radar scope homes in on the criminal, whose details are shown on the bottom left of the screen.

Spectrum - controlling the car with the gun sticking out (top right), you can shoot or barge the other cars out of the way.