THE PERILS and deep places of the magic mountain lie behind our reluctant adventurer in Temple of Vran, second of the programs in the Ket Trilogy from Incentive Software. The sound of running water and the scent of lush grasslands greets him as he emerges into daylight again. He has retained some useful items to see him through the troubles to follow and must now search for the temple of the mad sorcerer.
Those who have played Mountains of Ket will know that text adventures from Incentive are well-crafted and abound in tough puzzles. The combat routine in the first game has been modified and improved to allow a choice of weapons, thus giving more realism and variation.
Temple of Vran is ingenious and original in its design. The player can identify strongly with the central character and, through the provision of status indicators, the game can mirror at least some of the complexity of role-playing scenarios. Enjoy yourself, but remember, take care.