Ocean Software Ltd
1991
Arcade: Action
£10.99
£3.99
English
ZX Spectrum 128K
Multiple schemes (see individual downloads)

54,55
Mark Caswell, Nick Roberts
Chris Bourne

ARNIE AND HIS PALS ARE BACK AGAIN WITH A BLOCKBUSTING GAME OF THE SMASH HIT MOVIE. NICK ROBERTS OFTEN GETS MISTAKEN FOR THE TERMINATOR WHEN HE CARRIES THAT OOZY 9MM AROUND WITH HIM (AND 'COS OF HIS BULGING MUSCLES AND MACHO STANCE, HA HA - ED) SO HE GOT TO DO THE REVIEW…!

It's the future, and the ultimate horror has come true. Man and machine no longer live in perfect harmony. It's war, but despite the machines having awesome power and strength, the rebels are still winning. The computer that controls all the machines soon had the solution, sending a Terminator back in time attempt to destroy the leader of the rebels when he was at his most vulnerable - a child.

The year is 1994 and John Conner is in danger. With a Terminator out for his blood, he doesn't stand a chance on his own. In a bid to save their leader from destruction, the rebels have sent a warrior of their own back in time to battle against the Terminator. One of its own kind. This is where you come in.

HASTA LA VISTA, BABY!
You play Arnie as the T101 Terminator and have seven levels of action to attempt. Level one sees you lace to face with the T1000, fighting the shape-shifting machine to delay its pursuit and allow John to escape. You then jump onto your Harley Davidson with John on the back, but the T1000 is in hot pursuit in a truck!

Recreating a scene from original Terminator movie, Arnie starts twiddling with his arm for level threes sliding puzzle, then its back to the violence. The three game styles repeat with slight variations for the remaining levels of the game. The beat-'em-up sections have different backdrops, Arnie's bike is swopped for a SWAT van and the puzzle is to repair the big man's eye.

IT'S NOTHING PERSONAL
The graphics in Terminator 2: Judgment Day are absolutely fantastic throughout. Ocean have got some wicked graphic artists working for them at the moment and they're making good use of them. Animation on both the T101 and T1000 in the fighting scenes is excellent. The T1000 melts and gloops around the screen very convincingly and there are plenty of fist-crunching moves to use against the computer-controlled meanie.

The game's big downfall is the lack of variety in the levels. Repeating three game styles to make up seven levels is a bit of a con, really, even though the difficulty's set so high most people will find it difficult to get past level two: I found riding the Harley Davidson through the streets totally impossible. The tips in the inlay say to follow the arrows painted on the road, but everything scrolls by so fast you don't get chance to see any flippin' arrows!

Ocean have got a really strong line up this Christmas with every game highly polished and professionally presented. It is going to be hard for Santa to choose between this, Hudson Hawk, Smash TV, The Simpsons and the rest of them - they're all so brilliant.

Terminator 2: Judgment Day is a great conversion of the film, the repetition in the levels the only fault which I could find, and believe me. I looked hard! Buy it. No problemo.

NICK … 89%

CRITICISM

'If you missed T2 at the cinema you're a very silly person indeed, it's the best film of 1991. Although not as gory as the original Terminator film, its budget of $80 million ensures it's packed with eye-popping effects. I'm sure Ocean haven't spent quite as much money on Terminator 2: Judgment Day, the computer game, but it's very good nonetheless. The sprites are big, bold and very colourful, although as with Total Recall. the Arnie S sprite looks nothing like him (for licensing reasons. I suppose). Don't get me wrong, this is a good game, but I must have a whinge about the contents of T2. If I paid a tenner for a game I'd want more for my money than a punch-up (with different _ backgrounds), a couple of car chases and a sliding block puzzle. In short, Terminator 2: Judgment Day is a fast, action-packed game that only just lacks the depth to make it a CRASH Smash.' MARK … 86%

Lots of flashy graphics and presentation but lacking in gameplay.

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PARADOX CORNER

Terminator II: Judgement Day, the movie, is absolutely magic - except when you try to work out the logic of the time travel aspect. After hours and hours of arguing, we at CRASH decided the situation was completely impossible, there wasn't any logic and the whole scenario's rubbish. Here's why:

1: If organic matter won't go through the time machine, the two metallic Terminators shouldn't have arrived intact. (Mind you, it was a good excuse to see Arnie naked -Ed.)

2: The Skynet defence machine which started the machine rebellion was devised from the chip in Arnie's arm, which fell off before Sarah Connor wasted him in the first Terminator film. But the Skynet machine wouldn't have been invented if Arnie hadn't come back. And he only came back because of the Skynet machine, so it's a circle of impossibilities. Who devised Arnie's chip in the first place? Answer: Nobody, therefore it could not exist.

3: At the end of Terminator II, all traces of both machines are destroyed, and the world is saved from its dreadful fate. If that's the case, John Connor, who was conceived of someone he sent back from the future, should have disappeared as soon as Arnie kicks off, because without the Terminator, there wouldn't have been a machine rebellion and time machine. Therefore, there would've been no way a man from the future could've sired young John

4: The scientist who invented Skynet blew himself up halfway through the film, along with Arnie's old arm. In which case, Arnie, John Connor and the T1000 should have disappeared because they would never have existed, etc.

5: A nice girl like Sarah Connor wouldn't sleep with someone the first night so John wouldn't have been conceived -she would have waited until she was married, surely?

Well there y'go- there's five impossibilities (well, four and a possibility too shocking to contemplate). Anyone who thinks they can work it out and make sense of the film ought to themselves into a mental hospital as soon as possible.

FIVE WAYS TO HYPE A FILM

1: When Mark visited an arcade down in the big smoke he was swamped with T2 stickers. He made a fortune selling them to the kids that hang around outside CRASH Towers!

2: One of the best ways to promote a film is to get a software company to make a game of it just before it's released on video!

3: Hurry, hurry, hurry. For a limited period only, you can get the T2 game with a free metal badge! Hour's that for value?

4: T-shirts, posters, mugs and other promotional stuff is always useful to get a film licence a good review. Unfortunately none of these were supplied to CRASH.

5: I wonder when the T2 slippers are coming?

Screenshot Text

Gosh Arnie, you are just soo dreamy. Even the T1000 is melting at your feet.

After his punch up, the T101 jumps on his bike and rides off into the sunset.

That's a handy screenshot! Better sort out Arnie's tendons or he'll go limp wristed.

Fists out for the lads, showing the T100 who's boss! Arnie is back and is he Baaaddd!

Fun, fun, fun, with the T101 as you go on a joyride. But you;d better look out for road and air hogs!