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Go!
1987
Arcade: Action
£8.99
£2.99
English
ZX Spectrum 48K
Multiple schemes (see individual downloads)

Other Links


68
Andy Smith
Chris Bourne

Young guns GO! for it.

Abandoned on an alien planet, Trantor has to fight his way to freedom in this arcade action game. You control Trantor and must guide him on his quest to collect the 8 letters of a code word that he needs in order to escape.

The sideways-on view of this alien planet takes you through several levels of tunnels, which Trantor must negotiate in his search-and-destroy quest for eight letters of a codeword needed to escape the planet.

At the top of the screen is a timer which counts down from 90 to zero. Each tunnel has at least one terminal containing a letter for the code word, and Trantor has to reach this before the time runs out - more than a few shades of Impossible Mission.

There's a flame-thrower to aid Trantor in his fight against the various flying aliens, contact with which will reduce your energy level. An energy top-up is available in the shape of hamburgers, found in lockers on the various levels. Other goodies include devices to set the timer back to 90 and fuel replenishments for the flamethrower.

Trantor has some very crisp and colourful graphics, which when combined with the smooth animation add atmosphere to the game, but this is maned by weak and uninspired sound. Trantor also lets itself down simply because the aliens are almost impossible to destroy, at least if you still hope to reach a terminal in the alloted time. The random distribution of the goodies in the lockers means that even if you know your way around it's very much left to chance whether you'll get a hamburger in time or not.

Frustration with over-frequent deaths may put you off to begin with, but once you've overcome this initial barrier you'll find completing the game far too easy for it to provide anything like a lasting challenge.

Reviewer: Andy Smith

RELEASE BOX
C64/128, £9.99s, £14.99dk, Imminent
Spec, £8.99cs, Reviewed
Ams, £9.99s, £14.99dk, Imminent

Predicted Interest Curve

1 min: 80/100
1 hour: 40/100
1 day: 60/100
1 week: 50/100
1 month: 20/100
1 year: 0/100

Initial frustration gives way to short-lived enjoyment.

6/7
Crisp, colourful and smooth.
4/7
Lively title tune but mediocre effects.
3/7
Needs a bit of mapping.
4/7
Frequent deaths put you off to start with.
517/1000

Screenshot Text

That crippling time limit means you've got to think on your feet for this game.