Roger: Never mind Trouble Brewin', I had trouble playing this game! Typically, most of the aggro came from a complete lack of instructions or explanations with the test sample, which meant that I had to suss out the required action on each of five screens. Fortunately, a 'practice' facility accesses any of the screens and erratic key-stroking soon indentified the point of it all.
Imagery is mostly concerned with alcoholic beverages, a subject extremely dear to my heart. Barrels, vats and glasses of bubbly proliferate. In the first screen, a deadly corkscrew is just one of the things to be avoided and in the fifth, the champagne realistically knocks you out - well, it always makes me comatose!
Altogether, despite my 'orrible suspicion of things arcade, I must say that the game did seem a bit - dare I say- easy. The mobile nasties and fixed obstacles arc far too predictable and crude
Maybe it'll be a big success with 'Real Ale' freaks, but I think I'll stick to lager. 2/5 MISS
Ross: Silversoft has come up with more pretty graphics. It also seems to have the knack of making the nasties just intelligent enough to cause problems, but not so you can't escape. 3/5 HIT
Dave: Just the job if you're looking for another 'jumping around and collecting' game. It has nicer graphics than most but calls for arcade skill rather than planning. 3/5 HIT