Unless otherwise stated this review is not affiliated with any other website nor has the review been authorised by the copyright company or indiviudal author. As of 17th July 2017 this encompasses every review within ZXSR. If you would like this or any other review removed from this website, please contact the website administrator here.

Arcade: Gang beat-em-up
ZX Spectrum 48K
Multiple schemes (see individual downloads)

Other Links

Phil King
Chris Bourne

Gremlin's epic beat-'em-up was originally released in May 1986, and based on the solo-roleplaying books of the same name.

The game uses a strange 'triple-scroll' effect to display the horizontally-scrolling play area. The background is split into three layers: the front layer is where the main action happens, while background effects like birds flying occur in the other two layers. This ingenious technique complements the Samurai sword-fighting. The many martial arts moves at your disposal are accessed in typical beat-'em-up style. Only by defeating all the challengers in all three levels are you elevate to the elusive status of Ninja.

All the graphics are very detailed and beautifully animated, creating a wonderful atmosphere in which the excellent beat-'em-up takes place. This is a piece of software of the highest quality and a great buy at the new low price.